Here are a number of numeracy and PE games to make maths more active and to help those kinaesthetic learners do what they do best - learn by doing. In these games, the class is split up into two teams and they run races against each other based on the maths questions that you call out. The games can be adapted many different ways and differentiated as you see fit by pairing children of similar ability against each other.

Here's how it works.


You will need:

  • 10 cones with numbers stuck on them 1 to 10
  • 10 beanbags

How to play

  1. Line the numbered cones up along the middle of the playing area. (They don’t have to be in sequential order if you want to mix things up a bit.)
  2. Put a beanbag on top of (or next to) each cone
  3. Line up one half of the clas on one side of the playing area and the other side of the class at the other. If there isn't an even number, someone could go twice (You could split boys and girls if you have even numbers.)
  4. The teacher stands in the centre of the playing area and shout out a maths question at the childrens’ ability level.
  5. The first two students in each line run to the answer cone and the first there takes the beanbag.
  6. This is repeated for each child.
  7. The team with the most beanbags wins.

An example

The KS2 maths teacher shouts out 24 divided by 3 so the first two children run to the 8 cone and the first one there grabs their beanbag and returns back to their place in the line. If they get the answer wrong the beanbag goes back to its place.


There are infinite variations on the game. You can vary it by the type of questions asked:

  • Place value - what is the hundreds value in this number?
  • Subtraction - What is 7 - 4?
  • Addition - What is 4 + 2?
  • Halving - What is half of 12?

You can also not use beanbags and get the players to tap each cone for an answer to make the questions harder. For example, 334 - 17. Here they would run and tap 3 then 1 then 7. The first to get it right picks up a beanbag from a pile (beanbags make it easier to count up at the end). If you're doing it this way then you'd need to replace the 10 with a 0 too.

You could also make a relay race out of it, put the answers on a wall so that they have to splat the answers with their coloured post-it notes... the possibilities, as they say, are endless.

I hope this has given you a little food for thought and is something that you'd like to incorporate into your maths lessons.


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